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january 22, 2011 09:53am

Mermaid 3D Scene!

Done! I could improve a lot of things! But
I'm happy with it for now.

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january 18, 2011 03:47pm

Underwater Scene

Here is a scene (work in progress) for the sea creature I'm working on.
0111scene2.jpg

0111renderscene4.jpg

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january 10, 2011 10:53pm

Sea Creature Update

Little update:

0111Mermaid_Render_01.jpg

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january 01, 2011 09:31pm

Sea Creature W.I.P

Here you see the start of a sea creature I am making for studypoints at school.
We are free in deciding what to do for the studypoints. So I decided to mess around with Maya some more. I still prefer the Lightwave modeler though. It's so much faster.
Anyway, modeled in Maya, rendered in Lightwave 10 Trial.

0111Lightwave Sea Creature.jpg

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november 25, 2010 10:41pm

Photoshop Face

I made this one in like 1 hour. Planning on creating a side view as well!

1110CharacterA.jpg

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november 22, 2010 03:49pm

My first Maya project!

Here is a room I made for school. This one was done in Maya. I didn't had any experience with it, since I always used Lightwave for my 3D stuff. I kinda have to get used to all the differences. I'm glad to "get to know" another software package! :)

1110Render Room.jpg

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october 01, 2010 04:47pm

Indian and mechsoldier!

Time for an update! Hree are two drawings I made! An indian and a mechsoldier.

1010MechSoldier.jpg
1010Indian.jpg

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april 20, 2010 06:59pm

My latest work

This is my latest work. You might recognize her from the tv show "Chuck".
If you like action & comedy you should check it out.

Her hair was a good practice. I think blond is somewhat harder to paint then black hair. Also that dress being full of folds didn't help a lot! Aight, hope you like it.
0410Photoshop Drawing.jpg
0410SmallBW.jpg

Check my portfolio for the full picture.

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april 14, 2010 05:53pm

Quick knight design

0410Knight.jpg
Trying to design some knight clothes.
I'm not really into this medieval stuff, so creating that castle and these clothes is a nice learning experience.

Perhaps this one would fit nicely in the castle scene. But then I have to make him in 3D which would take a bit longer then this sketch :)

Talking about the castle scene. Here is another render of it as well. Haven't been adding more to the castle or to the scene at all. Just another camera view here and some other lighting.
0410Kasteel2.jpg

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april 10, 2010 04:00pm

Castle update

I have added some stuff to my castle model. Some grass, water and a rocky cliff. I tried fiberFX for the grass but rendertimes were to long, so I decided to make it out of polygons. The grass contains over one million polygons but doesn't really affect the rendertimes. This one took me 1.5 minute to render, and it was the tree with transparant images that took most of the time. So perhaps I'm gonna change the leaves to polygons as well.
For the rock. I first added a displacement map to a simple model, Then I froze the model and next I put the same map over it again which gave me some nice rocky look. I should try this some more and see what kind of results I'll get.

Mmh well, I guess most of you who read this ain't understanding a word of what I just said, but that doesn't matter.

0410Castle_Ocean Render Small.jpg

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